Strategy Design Pattern
The Strategy Pattern is for when a class has an algorithm that can be switched out at runtime. It’s similar to the Bridge Pattern, which does the same thing but for implementations.
TEMPLATE VS STRATEGY !!!!!!!!!!! The Template Method pattern uses inheritance to modify algorithm steps by creating a base class, defining the algorithm’s structure and abstract steps. Subclasses extend the base class, providing concrete implementations for these abstract steps.
The Strategy pattern uses composition for dynamic behavior modification, encapsulating behaviors as separate classes and allowing them to be swapped out at runtime.
The key advantage of the Strategy pattern is its flexibility. It decouples the behavior from the main object, allowing for easier modification and extension of behaviors without modifying the core object. This is particularly useful when you have a class with multiple potential behaviors and want to avoid class explosion due to inheritance.